What's in the Fleet Packs?
BW-301 Narn Fleet Box:
- 2 G'Quan Heavy Cruisers
- 1 T'Loth Assault Cruiser
- 6 Frazi Heavy Fighters
BW-302 Centauri Fleet Box:
- 1 Primus Battlecruiser
- 4 Vorchan Warships
- 2 Sentri Medium Fighters
BW-303 Earth Fleet Box:
- 1 Omega Destroyer
- 3 Hyperion Heavy Cruisers
- 3 Starfury Heavy Fighters
- 4 Thunderbolt Heavy Fighters
BW-304 Minbari Fleet Box:
- 1 Sharlin War Cruiser
- 2 Tinashi War Frigates
- 3 Flyers
- 4 Nial Heavy Fighters
What's in the Refits & Upgrades Packs?
BW-305 Earth/Minbari
- 2 Omega SPB turret sprues
- 4 Sharlin nose gun sprues
- 4 Nova big gun sprues
- 2 Nova small gun sprues
- 2 Hyperion engine nozzles
- 2 Olympus turret sprues
- 2 Olympus vane sprues
- 2 Tinashi wing sprues
BW-306 Narn/Centauri
- 2 G'Quan flying bridge pieces
- 4 Primus twin array sprues (4 guns each)
- 2 Primus antenna sprues
- 2 Primus fin sprues
- 2 Primus bridge sprues
- 2 Dargan gun/fin sprues
- 4 Covran engines
- 2 Balvarin turret sprues
This is a 64-page book packed with all of the following:
- Mine Warfare rules
- The Raider battlewagon, strike carrier, and fighter
- The Civilian freighter
- Earth Force One
- Narn and Centauri orbital satellites
- Ship, crew and officer enhancements
- Rules for cargo holds, emergency rolls, single shot twin weapons, C&C
recovery, hiding in asteroids, disabled ships, critical hits for fighters,
crew readiness, tactical surprise, secret ships, ship identification, and
armed shuttles
- Terrain: planets, moons, atmospheres, gravity wells, asteroids, dust,
nebulas, meteor swarms, hyperspace whirlpools, hyperspace rapids, hyperspace
waveforms, electromagnetic storms, and dark matter clouds
- Scenarios: 23 scenarios covering Earth, Minbari, Narn, Centauri, and
Raider ships, including a 5-scenario mini-campaign
So how did we manage to cram so much cool stuff in a single 64-page
book??
What's in Showdowns-2?
This is another 64-page book with even more nifty things:
- New weapons (shield projector, gravitic lance, grav cannon, ranged
fuser torpedo)
- Ballistic weapons launch step update
- Missile rule clarification
- Optional rules for jumping into combat, assigned fighter missions, partial
turn initiative penalties, debris, and opportunity fire
- Mines, armed shuttles, breaching pods, and unique elite officers for
all the League races in League-1
- Random scenario generation rules
- Nine scenarios and a seven-scenario mini-campaign
- 22 new ship control sheets for League ships, bases, fighters, and satellites